Baracoa, A Cinematic Website!

Baracoa, A Cinematic Website!

Baracoa is an independent movie that has received recognition at international film festivals. The official website was created to support the movie release and showcase its awards, story, and visual identity.


Unlike a typical movie website that only shares information, this project aimed to create a cinematic digital experience. Every section was designed to reflect the mood of the film and make visitors feel connected to its world. From the opening screen to the ending, the website follows the emotion and visual language of the movie, making it feel like a journey rather than a simple promotional website.

Industry

Community Platform

Timeline

2.5 Months(Oct 2023)

Role

Web Designer | Framer Details

Key Focus

  • The main goal was not just to show movie information.

  • The website should make users feel like they are entering the world of the movie.

  • It should create curiosity, build emotion, and leave a memorable experience.

Delivered

3+ Templates

Research

Before opening Figma, I spent time understanding the movie.


I collected different types of content.

  • Movie synopsis

  • Official trailer

  • Movie posters

  • Important movie shots

  • Movie awards

  • Behind the scenes references


I watched the trailer multiple times to understand the mood, lighting, colors, camera angles, and pacing.

One interesting decision was using the first shot of the movie as the opening screen and the last shot of the movie as the ending section. This made the website feel like a complete movie journey.

Information Architecture and Wireframes

Once the research was completed, I planned the content structure. The goal was to tell the movie story step by step.


The sections were arranged in a simple flow.Header

  • Hero Section

  • About

  • World of Baracoa

    • Cast

    • Location

    • Music

  • Director & Crew

  • Gallery / movie stills

  • Director's note

  • Making of/BTS

  • Critics & media

  • Footer


Once the structure was ready, I created low fidelity wireframes to visualize the layout.


At this stage, I focused only on:

  • Section order

  • Content placement

  • Visual balance

  • Scrolling experience


I did not use any colors or visual styling. This helped me quickly test different layouts and improve the content flow before moving to the final UI design.

Drag to View

Drag to View

Moodboard

Before designing the interface, I created a moodboard.


It included

  • Movie frames

  • Lighting references

  • Typography inspiration

  • Color references

  • Texture ideas

  • Composition references


This moodboard became the visual guide for the entire project.


Whenever I designed a new section, I checked whether it matched the moodboard.

Moodboard

UI Exploration

This was the longest part of the project.


Instead of accepting the first design, I explored multiple ideas.

  • I created different layouts

  • I changed spacing.

  • I experimented with colors.

  • I tried different image compositions.

  • I refined every screen until it matched the emotion of the movie.


These design iterations helped me find the final visual language for the website.

Drag to View

Drag to View

Final UI Design

Once the visual direction became clear, I designed all the final screens in Figma.


The focus was on creating a cinematic experience.


Every section was connected with the next section so that the scrolling felt natural.


The typography, colors, spacing, and imagery followed the same visual language across the website.

Drag to View

Drag to View

Final UI Design

Once the visual direction became clear, I designed all the final screens in Figma.


The focus was on creating a cinematic experience.


Every section was connected with the next section so that the scrolling felt natural.


The typography, colors, spacing, and imagery followed the same visual language across the website.

Drag to View

Drag to View

Final Outcome

By building a scalable design language first, designing new experiences became much faster and more consistent.


Instead of creating every screen from scratch, I built a flexible system of reusable components that could scale as the product evolved. This made it easier to maintain consistency across features while reducing design effort for future updates.


Using this design system, I designed 5+ white-label app templates, each with its own visual identity while sharing the same reusable component library and design foundation. This allowed different creators to launch branded apps quickly without redesigning the entire product every time.

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